Tuesday, November 27, 2012

Week 3

This week we continued to work on the core mechanics of the game and the strategies needed to win the game. Our biggest problem with the game was creating an interesting way of turn taking and moving around on the board. The game originally consisted of using a dice to move around but in class last week we decided to change this simple way of movement to something more interesting and engaging. The new idea consists of  creating a deck of resource cards, about 2-3 specific tasks per each place and about 2-3 actions or "moves" needed to be completed  per each specific task. Each player will start of with 4 resource cards in their hand and then during their turn each player will pick one of the six-seven places to go to. Once they are at their chosen place they may try to make a move using their resource cards. For example, lets say that one of the players chooses to go to a restaurant with their date. So they will move their character to the restaurant block and then try to complete the moves stated on that block by using their resource cards. One of the moves at the restaurant could be to entertain the person. So in order to complete the move the player needs to have the resource cards listed with the move such as a "joke" resource card or "flowers" resource card. Once they complete all the moves corresponding to the place that they are at, they complete the specific tasks and collect hearts. The hearts consist of random point values and the first person to get 12 points wins the game. The specific task could be making the date memorable and in order to fulfill this task the players will need to complete moves corresponding to it, such as entertaining the person, getting them a gift, etc. Once these moves are completed, the specific task is completed and person gets to collect the number if hearts stated with the specific task. In addition, at the start of their turn, each player gets to pick up one resource card from the deck. This way each player will always have at least one resource card in their hand. In class next week, we are going to test these new ideas with our prototype and see what went well and what needs to be changed.


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